The one word no one wants to hear in Ontario Hall this week. On November 17th, the second annual Gotcha game commenced. Bandanas and sunglasses on, Facebook accounts deactivated, door nametags removed. Let the games begin. No one is trustworthy. No place is safe.
The purpose of GOTCHA is to collect more socks than any other player. When you hit someone with a sock, you will collect their sock, and proceed to target the name on what is now your new sock. If you are hit, and have a collection of socks, only give the person who hit you the sock with the target that you are currently hunting. You could still win if you are eliminated midway, if while you were playing you collected the most socks.
The Rules for the game are as follows:
- GOTCHA will begin on Monday, Nov. 17 at 12:01 am and will end on Friday, Nov. 21 at 11:59 pm.
- There cannot be anything in the sock while it hits someone, however, the sock can be thrown to hit them.
- Safe zones: Class (classrooms are safe zones, areas outside of them are not), the person’s own suite, Dining Hall (Servery is safe, eating area is not), bathrooms.
- Socks must be presented to human issues committee at the end of the week- you cannot simply tell them that you have collected a certain amount. Only socks with proper labels that follow the “chain” of people will be considered (i.e. you cannot be given socks by your friends)
- You cannot overdo this game – live and breathe in your disguise before getting caught! You may run from people as long as the sock does not hit you.
The first night was extremely intense in Ontario Hall. Strangers were perusing the floors in disguise, hunting their prey. My friend Hannah came running and screaming down the halls seeking refuge from her hunter. We stayed put in my room the entire evening, as her hunter would not give up without a fight.
I am not partaking in this event, but my roommate must be on red alert at all times.
To those remaining in the game, may the odds be ever in your favour.